Actually I am looking for a human guide on how to organize network interaction in c ++ c and c # (they are similarly good). Can advise books or articles?
2 answers
I generally focused on the standard sys / socket.h. I also used material from dear K.K. "Tutorial games on Winsock" . It is a pity that under different operating systems have to get out differently. Although it is possible to use the same excellent Qt library, it provides the means of networking. Yes, and Qt is fully consistent with the spirit of the PLO. Another question is that C ++ + Qt is not quite C ++ anymore.
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This is a misconception that networking in C ++ and C # is the same (or similar). Despite the fact that TCP / UDP / HTTP is the basis, the implementations in these languages and, accordingly, the approaches to programming are very different.
- I assume that both there and there are packages) From here I think they are exactly the same. Is it possible to have a list of good literature on both topics, preferably in Russian? - Sergey
- Why not use the search in ozon.ru? Here is the first thing that was found: ozon.ru/context/detail/id/5914274 And on WinInet it's better to google, for example, this is what he found: rsdn.ru/article/inet/wininet.xml - IAZ
- @Sergey, the packages are one, but you will form them in different ways, based on the language and add-ons it provides. - AlexDenisov
- Well, with this I do not argue. Although it seemed to me that since they are relatives, the network should be equally implemented. Well, or at least similar. I will know) I will try to study the materials, although I honestly hoped for some more practical books with examples or something. - Sergey
- C # is similar to Java for C. And decide between C and C ++. A similar syntax is one thing, the programming style is another thing. - Jakeroid
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