Tell me, please, is there a subject in nature? Interested in languages for describing (perhaps virtual) reality, as versatile and compact as possible, allowing to describe objects, phenomena, concepts, etc. Roughly speaking, they allow stuffing a little world / map / location with mobs-rivers-trees into the database and so on, sufficient for its construction by the game engine, subject to the availability of appropriate methods in it.
If there are none, any research experiments on this topic will do.
UPDATE
Since they don’t understand me, I’m clarifying that the development-games label is here because people from this sphere were most likely interested in this, I don’t need a subject for developing a game (for now at least). A very formal analogue of Wikipedia would be quite cool. Condition: text, human-readable format.
You don’t need dimensions / object models (because to some two-dimensional engine a la supermario these are your tri-de, gradients and alpha channels by the side). Just common properties:
distortion / coordinates / color for the landscape;
size / hit points / max. speed / behavior model ("calm" / "aggressive" / "corpse" type) `for mobs;
some characteristics of the player (s).