Tell me how you can achieve the best possible display quality fonts in OpenGL ? I used FTGL , but they are there or blurred (raster) or chopped (vector). We need fonts as clear as possible.

  • one
    use your bitmap fonts - perfect

1 answer 1

Through numerous rebuilds, FTGL and FreeType received a clear bitmap font with FT_CONFIG_OPTION_SUBPIXEL_RENDERING turned off, but turned on the FT_LOAD_FORCE_AUTOHINT flag when generating the font.