I write the game in the style of supermario (2d, man runs left-up, avoiding obstacles). All obstacles are stored in the json file.
The question is: is it possible to immediately build all the obstacles on the canvas when you open the level and then move it or will they all not fit into the memory / be buggy and therefore they need to be loaded gradually?
ps levels by the size of 'normal', roughly speaking ~ 20 screens of the phone (wide part)