good, in order.
a) you have an error in the line
plowad=float sqrt(p*(p-storona1)*(p-storona2)*(p-storona3));
the mistake is that the word float is superfluous here.
b) the variable is declared as powad, and you write plowad, this is probably just a typo
c) the next error in the line
p=(storona1+storona2+storona3)/2
The fact is that both the numerator and the denominator are int. And when you divide int by int, you also get an integer in the response, even if there should be a remainder. For example: 5/2 from the point of view of mathematics is equal to 2.5 and from the point of view of C it is equal to two. Therefore, to get the correct result, you need to write this:
p = (storona1 + storona2 + storona3) / 2.0 // 2.0 - это уже число с плавающей точкой, поэтому в результате вы получите тоже число с плавающей точкой
either so:
p = (float)(storona1 + storona2 + storona3) / 2
d) Not a mistake, but simply a wish for the future. Do not write variables translit. This is a very bad practice. It is better to call in English words, at the same time knowledge of the language tighten, will not be superfluous. And I agree with @VladD - no need to push all the calculations in Button1Click. However, this is not good, you can understand by reading the link from Wikipedia. However, if your teacher is not completely a fool, then he should appreciate this when he sees that you have taken the logic out of the button handler into separate classes and / or functions.