What did you do:

  1. added Dev Console link (game services)

  2. enabled app_id in app / manifest

  3. implemented BaseGameActivity and GameHelper (GitHub)

  4. added google-play-services libu

log:

GameHelper: **** APP NOT CORRECTLY CONFIGURED TO USE GOOGLE PLAY GAME SERVICES GameHelper: **** This is usually caused by one of these reasons: GameHelper: **** (1) Your package name and certificate fingerprint do not match GameHelper: **** the client ID you registered in Developer Console. GameHelper: **** (2) Your App ID was incorrectly entered. GameHelper: **** (3) Your game settings have not been published and you are GameHelper: **** trying to log in with an account that is not listed as GameHelper: **** a test account. 
  1. App_id from the console took, 100% is true.
  2. Yuzayu test account
  3. SHA1 and package name are 100% correct

What to do?

    1 answer 1

    In the console it appears it was necessary SHA1 enters in different Client ID.

    Initially, I added SHA1 for a debugging key in one Client ID and did not work for a release key. When I created two different Client IDs, it began to work.