The task is to write a cross-platform application, a language with #, I will not go into the details of the task, but the basis for the application is to read the audio stream from the microphone.

Immediately started writing under windows (on VS12), there were no problems, I used the naudio library, later decided to run on ubuntu, googled and came across mono, where I encountered / found out that the naudio methods work through access to the Windows API.

How to implement sound recording using mono?

  • one
    Can anything come out of mono-project.com/Gstreamer ? - Veikedo
  • maybe some examples have been seen ... namely the process of recording / capturing a stream from a microphone - Agentik

1 answer 1

you can use the b-sharp link to the gstreamer library .

examples of use are in the samples directory in the source code, which can be downloaded from the specified link.