Created the Rad.atlas folder, threw the textures there, the resolution does not exceed 2000X2000, but when compiling Xcode, it gives a warning: / TextureAtlas: Splitting 'Rad.atlas' into 2 textures. What does this mean and how to solve?

  • The total size of the texture is equal to? - NSLeader
  • One - 772x780, a total of 5 textures. - 97mik
  • one
    In general, I reduced the texture, so that their total size does not exceed 2000x2000, and everything turned out. - 97mik

0