Initial conditions: there is a 3d scene consisting of many elements. All elements of the scene are packed in Model3dGroup containers, and stored in resources. Viewport3D is used as a container for the scene, in which a camera and lighting are added to the scene received from resources.
The question is: how to recognize which element of the scene is happening, for example, a mouse click? PS How to catch mouse events for the whole scene is clear. I would like to do this using standard WPF tools.