Having an object, for example:
SystemDrawing.Color color=SystemDrawing.Color.Blue; equate it to (255<<24|122<<8) .
Or, perform a bitwise equalization of AND or OR (& |), for example:
color &=255<<24|122<<8; color |= 255<<24|122<<8 Or change any bit, for example:
color = color & (~0 ^ 1<<16); Well, or what method to apply to the bits of the object in c #, without using the methods of the BitConverter class? Well, or create with the object written by me?