How to configure Blender under three.js? I launch Blender, draw a scene, and when I launch (export) it in three.js, all objects are small. Half even on the screen is not visible ... What to do? How is all this solved?
- if “everything” is small, it makes sense to bring the scene to the same scale, that is, the positions will not be (80,45,23), but (8,4.5,2.3) - Ni55aN
- @HashNoobs; If you are given an exhaustive answer, mark it as correct (click on the check mark next to the selected answer). - Vitalina
- An interesting answer ... Campaign it is ... We must look. What happens? But still I would like to create a scene in blendere (and forget about it) just to load and watch - HashNoobs
|