The rigidbody object moves with this script:
void Update() { if (Input.GetKeyDown(KeyCode.Space)) //если нажат пробел rb.velocity = new Vector3(1, 0, 0);
I need when: if (Input.GetKeyUp(KeyCode.Space));
change direction, speed.
I try this: rb.velocity = new Vector3(5,-1 0, 0);
- the object accepts this command in the first case.
Tried through rb.useGravity = false/true
, the object does not move at all. how to do it?