The essence of the task is as follows: from an application, you need to start in any possible way a client program (a standalone application) that works with the network and intercept (copy) its socket so that later on (on behalf of the client) it отсылать necessary packets to the server so that the server does not I guessed about changing the sender and did not break the connection. Or, inject a DLL into the client's process to manipulate its socket. Путь решения не важен важен результат . Anyone who can prompt or share smart links on this topic will be very grateful.
PS: The result of all this should be a small gaming bot that sends the static packets to the server (script system boost :: python), OS Windows XP.