Hello!
Tell me, please, on the following question.
There is a game (let's take as an example any mob - dota, hots). At the time of loading the match, the data on the players who will take part in the game (attachment) are displayed.
Actually, the task itself is to get some data (player nicknames) from the boot screen and write the data to the * txt file.
It is likely that during the execution of the code, a "screenshot" is created, then, the necessary data is cut through X / Y positioning (the players' nicknames on the screen always have a fixed value), and then the data is saved into the * txt file, for example.
Why all? Once I noticed StarCraft (first part) on one streamer, there, during the game, on the top of the screen information was displayed for those players who participate in the match, for example: "Player 1 vs Player 2". The data, of course, was not entered manually by the launcher. I liked the idea, I wanted to apply something similar, but for other games.
This question is not asked for the purpose of obtaining any decision code, but with a view to getting a hint in which programming language it is possible to implement this task (and in general, is it possible).
