When the flag is set, shadowMap.autoUpdate = false; in applications, shadow updates are blocked. Are there any options to block this update selectively, not for all objects?
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1 answer
All loaded objects have a castShadow (drop) and receiveShadow (receive) property. If you need to turn off the shadow of the selected - set the value of false for the desired properties in these objects. In addition, if an object consists of several Meshs, then you can turn off the shadow inside the object at its individual parts.
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