How to fix the maximum score in the game and memorize it? sprite kit, obj-c
- Read to start with how to ask questions , your question is completely incomprehensible. - Yuriy Orlov
|
2 answers
Obviously, at a certain time, you need to take the available maximum result and write it into long-term memory. Read if necessary. For example, to create a file, when starting the program and having a file read data from it, write out the necessary information in the future when exiting the program.
A sprite kit and other details of the implementation of the game do not matter here.
UPD. Example. Preservation:
NSMutableDictionary *dict = [NSMutableDictionary new]; [dict setValue:[NSNumber numberWithInt:10] forKey:@"MaxScores"]; [dict setValue:[NSNumber numberWithDouble:1.0] forKey:@"SoundVolume"]; [dict setValue:@"Чувак" forKey:@"PlayerName"]; NSData *dataRep = [NSPropertyListSerialization dataWithPropertyList:dict format:NSPropertyListXMLFormat_v1_0 options:NSPropertyListImmutable error:NULL]; [dataRep writeToFile:filename atomically:YES];
Loading:
NSData *dataRep = [NSData dataWithContentsOfFile:filename]; NSDictionary *dict = [NSPropertyListSerialization propertyListWithData:dataRep options:NSPropertyListImmutable format:NULL error:NULL];
- Can you learn more about creating a file? .plist or something like that? Thanks - pbogdanv
- I would use NSData. You can stuff it into what you want - it is convenient to store the program settings. For example, a dictionary. Record: NSDictionary * propertyList = <create and populate> NSData * dataRep = [NSPropertyListSerialization dataWithPropertyList: propertyList format: NSPropertyListXMLFormat_v1_0 options: NSPropertyListImmutable error: NULL]; [dataRep writeToFile: filename atomically: YES]; Load: NSData * dataRep = [NSData dataWithContentsOfFile: filename]; NSDictionary * propertyList = [NSPropertyListSerialization propertyListWithData: dataRep options: NSPropertyListImmutable format: NULL error: NULL]; - AivanF.
- thank! I try - pbogdanv
- @pbogdanv here do not say thanks, but put a tick on the answer;) - AivanF.
|
NSUserDefaults is your choice.
Save:
[[NSUserDefaults standardUserDefaults] setInteger:score forKey:@"highScore"];
Download:
score = [[NSUserDefaults standardUserDefaults] integerForKey:@"highScore"];
|