C - a great language with ample opportunities, despite its old age. As a promising alternative, many interesting and productive and convenient (relatively) languages appeared - D, Rust, Go. For looking at the modern GameDev, then for AAA-games, it is primarily used almost exclusively as a monopoly - C ++, but with its capabilities it terrifies the majority.
What productive alternatives to C (with the exception of C ++) do you use for game projects?