I wanted everything to start developing canvas, I thought: what is there ... flat pictures, everything is given by a formula, but I recently came across one site where in the plane located in three-dimensional space (in perspective) dots floated, and when scrolling through a page , they scattered and gathered into a spiral of dna, then into a pulsating sphere and so on, and all this in three-dimensional space.

And I thought that either it’s just kapets is difficult: to describe the movement of more than 1000 elements, or the canvas has its own methods (Sweer, spiral, plane, etc.), and maybe there is a special program that allows you to create these shapes in 3D, and then export the code.

In general, for me, what I saw is the top of drawing on canvas, and it’s hard to believe that the person described it with pens.

If there are advanced articles with examples, please attach links

  • The library is based on OpenGL ES 2.0 and provides an API for 3D graphics [4], uses the HTML5 canvas element, and also operates on the DOM. Automatic memory management is provided by JavaScript. Ru.wikipedia.org/wiki/WebGL - Stranger in the Q
  • In general, you will need to write the code for the video card, shaders and all that =) I will tell you very excitingly - Stranger in the Q
  • threejs.org/examples - Stranger in the Q

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