Eclipse Neon (Tried on Mars'e), LWJGL 3 Release. In Build Path'e Jar-File "LWJGL.jar" is added, natives are specified for it there. What's wrong?..

[LWJGL] Failed to load a library. Possible solutions: a) Set -Djava.library.path or -Dorg.lwjgl.librarypath to the directory that contains the shared libraries. b) Add the JAR(s) containing the shared libraries to the classpath. [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics. Exception in thread "Game" java.lang.UnsatisfiedLinkError: D:\workspace_neon_java\JGame\LWJGL\native\lwjgl32.dll: Не найдена указанная процедура at java.lang.ClassLoader$NativeLibrary.load(Native Method) at java.lang.ClassLoader.loadLibrary0(Unknown Source) at java.lang.ClassLoader.loadLibrary(Unknown Source) at java.lang.Runtime.load0(Unknown Source) at java.lang.System.load(Unknown Source) at org.lwjgl.system.Library.loadSystem(Library.java:110) at org.lwjgl.system.Library.loadSystemRelative(Library.java:97) at org.lwjgl.system.Library.loadSystem(Library.java:71) at org.lwjgl.system.Library.<clinit>(Library.java:43) at org.lwjgl.system.MemoryAccess.<clinit>(MemoryAccess.java:17) at org.lwjgl.system.Pointer.<clinit>(Pointer.java:22) at org.lwjgl.glfw.GLFW.<clinit>(GLFW.java:562) at ru.iremit.flappy.Main.init(Main.java:35) at ru.iremit.flappy.Main.run(Main.java:25) at java.lang.Thread.run(Unknown Source) 

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