There is a scene with the game "snake".
There is a scene with the main menu.
Here it is:
If I launch the game through the "Play" button (from the Unity menu), then the menu (from the first scene) is loaded at the beginning, and when I click on this "play" menu, the game scene starts (Game). For some reason, this scene is much darker than if you just run the game scene separately, without a menu.
MainMenu script:
using UnityEngine; using System.Collections; public class MainMenu : MonoBehaviour { public string startLevel; public void NewGame() { Application.LoadLevel (startLevel); } public void Quit() { Debug.Log ("Game Exited"); Application.Quit (); } }
What am I doing wrong? I want to know why I have such a difference in the "color palette" and how to make it look like on the original first two screens?