Is there a way to add texture properly to the modified object? When I add a texture to a regular object, for example, one of the sides of the cube works perfectly, but when I add to the modified object it looks like this screenshot 1. For example, I have one side of the house wall, when I add a texture and an open editor it looks like screen 1 , I tried to do some manipulations in vector mapping, but it looks bad screenshot 2.
screen 1:
screen 2:

