I am developing a small simple WinForms C # program with the import of several WinAPI methods, which should manipulate the mmorpg-game window.
In the client of the mmorpg-game there is a health parameter, it is exactly stored in a variable of type float. (It was tested using the cheat engine utility)
Tell me, please, which methods are the easiest to apply here, so that with each new launch of the client, you know exactly where this value is stored in memory.
Upd: It is not clear which of them is passed to the function, and which answers directly, however, they do not need to be changed. What is the easiest way to find this float in memory with every launch? (Using the tools .Net and WinAPI import)
