I want to make a bot. For the game Silkroad. I know partially C ++, C #. Where do I begin?

  • 7
    read "how to make a god" ... you need to sleep more ... - Sh4dow
  • you are not the only one - Artem
  • I sort of slept today (finally), but I read it too. - skegg
  • Ahahahahaha - bukvoed

3 answers 3

Partial knowledge is not enough for such a task. You need to understand a lot of client-server technologies, deal specifically with your chosen game, analyze traffic and overcome the MASS of problems that have arisen. As long as you figure it all out, surely someone with experience in such matters will already write a bot for you, unless of course it is not yet on any “bugs” and other similar sites.

  • one
    There are a lot of bots for this game, but they all become obsolete. I want to make a private bot for myself and friends))) Tell me where to start, I’m ready to learn for a long time, I just want to write a bot that is my goal I set myself)) - bukvoed
  • one
    I have no idea about your skills and knowledge and a phrase like this suggests: start over again =) Well, first try to imagine in the case how such games are organized, analyze this process and find the gaps in your knowledge, and fill them naturally. . There is an open source bot called L2NET written in C # (it’s easy to find and download with Google’s help), but it’s true for Lineage, although I don’t think this is a fundamental difference and I’ll think it’s an example to get started. PS: I highly doubt the success of your venture. - wind
  • I don’t know I don’t know if I can get something)) I’ll explain in more detail how I should start what section from C ++ (C #) I need to learn, I just don’t know how the bots are built - bukvoed
  • For this purpose, it is not necessary to look from C, but to think out the logic of your bot's work. those. write down the points of what he should do, how to behave on a particular page, generally imagine that you are a bot and go through the pages, see the forms that you need to fill out with the necessary data and click on send. - Artem
  • This MMORPG game and there are no pages, web and php. Everything is built on client-server interaction between the server and clients. Own protocol of transfer of packets, own enciphering and td. Start exactly with this - this is a whole topic in any technology. Do you understand this? Apparently not - here and learn! What is more specific? An example of the source bot I gave above, here's a topic for study - go for it! - wind

Look on the Internet for information on how they are made. Learn the language you need. If this information is not available on the Internet, then it will be easier to write your own game than to understand how someone else’s game is organized without source codes.

In general, the goal is strange. Well, you write a bot, for example, in a year. A little play and get bored. It is better to write something more useful.

  • Games I can't write - bukvoed
  • And why is this necessary for a human gamer who plans to spend the next few years in the virtual world? :) - wind
  • > Games I can not write And bots, too. In any case, you have to learn to write something. - gammaker
  • one
    In itself, the writing of programm is a very interesting game. - avp

I suggest watching the software keystroke here's your bot and ready

  • And how will this bot see the level and shoot? At random? - gammaker