As far as I know, graphics output in Windows is older than XP, occurs with the help of DirectX technology. And what happens if OpenGL output is involved in this?
Illustration:
I can suggest two options:
- There is a separate area for output from OpenGL applications, which is formed by the work of OpenGL, and the rest area, also independent, is drawn using DirectX.
- The OpenGL output area is transferred to DirectX and then everything is drawn using DirectX.
Tell me how it all happens in reality?

openglbe disassembled if it is not a library - the entireopengl APIcomes with video card drivers - ampawd