There is a sprite, it should be placed on ~ 30 positions, how to "multiply" and specify for each your coordinates? I use phaser.js

Closed due to the fact that off-topic participants are Alexey Shimansky , aleksandr barakin , user194374, Kromster , Denis December 19, '16 at 6:42 .

It seems that this question does not correspond to the subject of the site. Those who voted to close it indicated the following reason:

  • "The question is caused by a problem that is no longer reproduced or typed . Although similar questions may be relevant on this site, solving this question is unlikely to help future visitors. You can usually avoid similar questions by writing and researching a minimum program to reproduce the problem before publishing the question. " - aleksandr barakin, Community Spirit, Denis
If the question can be reformulated according to the rules set out in the certificate , edit it .

  • but what does not work? do a cycle of 30 iterations and draw on the position + offset ..... each object is entered into an array ........ do you have something, time, or is it an abstract question? Because at the moment it is in no way connected with the phaser , but simply with the base of logic and programming - Alexey Shimansky
  • I did not notice the error and could not fix it for a long time. It seems to happen .. - Luntic
  • next time, if there are problems for something specific - add the existing code to the question and describe what is not working on it and what you are trying to do. Otherwise, it is absolutely abstract and somewhat useless - Alexey Shimansky

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