Hello! Who knows, please tell us! How can I change the transparency of the material through the code? I have an object, and it is necessary that when I press the button, it becomes half transparent, and that it would be visible what is inside this object. Rummaged on the Internet, but did not really find anything! :(
1 answer
Through the material.
So I found this example:
And then in the script you change the alpha channel:
gameObject.GetComponent<Material>().color = new Color(r,g,b,a); - I apologize, I asked a separate question. Through startSpeed also tried, does not work. StartLifeTime changes the values in the particle itself, but its length does not change - dreenline
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