I am developing a game on Unity in the style of Pixel Art, and I have a problem: transparent stripes on the edges of sprites.
How do I fix this? Sprite filter: Point Antialiasing and anisotropic filtering are disabled.
- Can the problem be described verbally? And to translate the question into the language of the forum. - Valera Kvip
- I apologize, added, translated) - Zakhar Kurasov
- unity3d.ru/distribution/viewtopic.php?f=105&t=13702 - Valera Kvip
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