Here is a piece of code -
Console.WriteLine(s); a = Console.ReadLine(); FileInfo f = new FileInfo(@"C:\kardlnal\i.txt"); StreamWriter w = f.CreateText(); w.WriteLine(a); w.Close(); Everything seems to work, but there is one thing. This action is enclosed in a loop; after each launch, the variable s changes values and, after each launch, the file C:\kardlnal\i.txt what was written before. I also need this team to finish writing, and not rewrite it all over again.
Is it possible to do so or not?