I am writing a game for android - a game with the "computer". The player walks twice, then the "comp" also twice, and so on in turn. It is necessary to realize a pause before the progress of the "company" and between them. I can not understand what I need to use - CountDownTimer , Timer , Runnable , Thread/Handler . Eyes run, tell me. You need a minimum of code. And so that he "does not interfere"
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