Before publishing the application, you need to test sending the game results to Facebook.
To do this, you need to get permission to publish_actions , which I did not do.
I created my application in Facebook, calling the following code:
List<string> publishPermissions = new List<string>{ "publish_actions" }; FB.LogInWithPublishPermissions(publishPermissions, callback); I am shown a Facebook modal window in the Unity editor, I click on Find Access Token in it :

Moving to Facebook, copying User Token there :

I bring it to the previously mentioned Unity window and click Send Success :

As a result, there are no permission to publish_actions among the permitted publish_actions and among the declined ones too:

What did I set wrong?