It is necessary to receive the image from the camera of the device, the project in LibGDX. I used it here https://github.com/libgdx/libgdx/wiki/Integrating-libgdx-and-the-device-camera . A bunch of obsolete classes, some not at all. Share who than can)

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    I think the simplest solution is to get the image from the camera on the android backend. Next, output it to the view, or pass a bitmap via the platform specific code. On android, you can get through camera api, camera2 api, openCV, etc. https://m.youtube.com/watch?v=8H75oJD0I0g