I have a fix idea, make the editor (s) using the basic Java interface. I tried 2 variants of this implementation, but have not succeeded yet. Does anyone have a working example of embedding the LibGDX window in Swing + JavaFX or just FX?
And here is what I tried:
I tried this library LibGDX-FX , but it was either very outdated or did not work at all. If I corrected the small differences, then the problem is that the byte set with the rendered image all the time comes up empty, I did not decide. (It is painfully deep where the place is formed)
LibGDX can out of the box render in awt.Canvas. Alas, I am mostly familiar with FX and not with Swing, so I tried to inject this node into the FX scene. Embed then I got it (Canvas -> JPanel -> SwingNode), but only the picture did not appear.