Need a library to work with 2D graphics with more or less sane documentation, description, to create a 2D game. C programming language.

Closed due to the fact that the question is too general for participants ߊߚߤߘ , Suvitruf , cheops , Harry , Cerbo 31 Oct '17 at 10:39 .

Please correct the question so that it describes the specific problem with sufficient detail to determine the appropriate answer. Do not ask a few questions at once. See “How to ask a good question?” For clarification. If the question can be reformulated according to the rules set out in the certificate , edit it .

  • one
    Under C, only Cairo comes to mind, but working with GTK + in Windows is still a pleasure + there is no normal description of this library. If I am mistaken, indicate where you can normally read about it. - skegg

1 answer 1

SDL to help.

  • This is certainly not bad, but then another question comes up: how to attach the SDL.dll library to the C program? I understand that you need a header file with prototypes of all the functions of the library, but such a file was not found in the downloaded archive! - user5639
  • You download the archive from the runtime libraries (there is a dll) and one of the archives of the development libraries (there are working groups) (vc6, vc8 or mingw32, depending on what you will be compiling). - insolor
  • Yes, indeed this is another question. Well, it’s certainly possible to google, besides, the libsdl website has the necessary files and necessary information. - AlexDenisov
  • one
    So give the task, I will write it so that you do not waste time on coding. - AlexDenisov
  • one
    Great, we also have claims. If it is not clear, I will repeat it again, follow the link , there you download runtime for the desired system (the library itself) + development for the desired system and for the desired compiler / development environment (there are .h and .lib files). - insolor