Hello! I would like to ask advice. The task is as follows: we have a 3d model, let's say a cylinder, and a scan of this model. That is one window with the model, and the other window is a graphic editor. It is necessary that when changing in the graphic editor, the textures on the 3d model immediately change. Tell me how best to implement it and what to use. The goal is to do it all in the browser.

  • three.js everything is there - Serge Esmanovich
  • And you can be a little more specific that you need to use. Is it possible there to draw a picture painter and upload pictures to this picture painter. It’s the same 3D engine - komalov
  • yes everything can be connected with 3d and webgl - Serge Esmanovich

1 answer 1

Maybe you were looking for something

<p class="f"><a target="_blank" href="http://www.jeremieboulay.fr">@Jeremboo</a><br />┗|`O´|┛</p> 

Threejs-texture-tool

https://codepen.io/Jeremboo/pen/qqabKY?q=threejs%20texture&limit=all&order=popularity&depth=everything&show_forks=false