Hello. interested in the question of how to make moving 2d objects by moving your finger around the screen. The larger the delta, the stronger it will fly. The object must fly in the opposite direction from moving the finger.
- Somewhere I've seen it ... Evil birds, it seems .. - vp_arth
- You have three questions here. This is not good - leave something here, and you can ask the rest with separate questions. To make it clear: 1. How to move objects by touching the screen? 2. How to make the flight of an object with the given parameters (perhaps we recall physics and geometry)? 3. How to make the flight object dependent on pre-offset? - rdorn
- @vp_arth they are the most, but in general many of them have already divorced - rdorn
- 2. How to make the flight of an object with the given parameters - Artemka_naydanov
- >> How to make an object fly with given parameters << The first thing that comes to mind is to give its RigidBody component a forced AddForce. Have you tried this? - test123
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