I have a project based on the XWalkView library.
In my case, it uploads a certain site, but the problem is that this library weighs a lot. The boot apk weighs under 45mb, although in fact there is nothing there.
I read on the forums that this apk can be somehow divided into two parts: one for ARM, the second for x86, something like that, in one word for different platforms. Then you can somehow download it all into PlayMarket and already when the user wants to download this program, the Play Market itself chooses a specific apk for its platform.
Actually the question is: how to parse apk into two parts and how to actually fill them in the Play Market so that the Play Market chooses which apk it needs?
XWalkViewinXWalkView, but to reduce the size of apk in the way you want, you need to have non-universal resources in your project. For example, images for different screen resolutions, or binaries for different platforms. Then you can divide it into differentapkfor different platforms. But think, and if someone wants to throw off the application to a friend through someshareit? And it will not start there or there will be some jambs. I would not do that, but I would try to cut out all the unnecessary from the project . You just seem to be in the wrong place trying to optimize weight. - selyaliteversion. And something about the compilation yet. Maybe it will be useful - selya