Hello Tell me who knows. I can not connect Play Services. I do if the release build, then nothing happens at all, if I do a build for debugging, the connection window to Google Games crashes, but authorization fails. I attach a piece of script
void Start() { PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder().Build(); PlayGamesPlatform.InitializeInstance(config); PlayGamesPlatform.DebugLogEnabled = true; PlayGamesPlatform.Activate(); SignIn(); } void SignIn() { Social.localUser.Authenticate(success => { if (success) { Debug.Log("log ON"); } if (!success) { Debug.Log("log OFF"); } }); } Signed all take away the key, which Google does not offer, but its own.