I want to make a browser game like IO games (agar.io, slither.io, etc.). The server should be engaged in time-consuming calculations of the physics of objects in 2d space. The client is roughly a "controller", which draws movement and events. On the client side, I think to use pixi.js for drawing. But with the server problem ...
The essence of the question is:
What is a multi-user server writing like an IO game (I mean libraries / frameworks / other under C ++)?
If C ++ is not good, then what is better (bundles of languages, frameworks ...)?
Maybe you can offer a better option for the client?
ИО-игр? What are server requirements? If not any, then no matter what to write. - VTT