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3 answers
Using the System.Random : Next , NextDouble class . For example:
Random random = new Random(); int r = random.Next(0, 100);
assigns r to a random value between 0 and 100.
- oneFrom 0 to 99 (upper limit - exclusively). - Raider
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For a better imitation of randomness, it suffices to make Random static:
static Random random = new Random(); int r = random.Next(0, 100);
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Random rn = new Random(DataTime.Now.Milisecond); int a = rn.Next(1, 100);
For the best imitation of chance I advise DataTime.
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