I’m interested in the question of why sprites look so bad in Unity in Game mode, i.e. rounded shapes lose a lot of graphics and look 'poorly', although not everything is normal in this mode?
I’m interested in the question of why sprites look so bad in Unity in Game mode, i.e. rounded shapes lose a lot of graphics and look 'poorly', although not everything is normal in this mode?
Source: https://ru.stackoverflow.com/questions/840675/
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Inspector, at the very bottom, pokeDefaultand there chooseMax Sizemore. Edit: Added an answer with a screenshot, for clarity. - ThePyzhov