Suppose I use Bullet Physics with a Z-Lib license, this license points out that I do not have the right to assign this product to myself, and this physics engine has a very strange CC that does not suit me, can I write such code:

using Shape = btCollisionShape;

... and not get into the courtroom?

  • in Russia at least you can write and not get into the courtroom - magrif
  • This is very happy;) - Dadaskis
  • tl; dr; - VTT

1 answer 1

Sure you can! Otherwise it would be absurd.

You cannot distort information about who is the author of the library.

using Shape = btCollisionShape; it does not do it in any way.

Let's say, if you tell everyone that your program uses a cool home-made physics engine, this will be a violation.


Here is the license text, just in case:

 Copyright (c) <''year''> <''copyright holders''> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. 
  • That's good, but this prefix cuts his eyes wildly;) - Dadaskis