Having the usual code, I try to override the drawing component.
[CustomEditor(typeof(UDebugBox))] public class UDebugBoxEditor : Editor { public override void OnInspectorGUI() { EditorGUILayout.LabelField(new GUIContent("Text","Tooltip"), GUILayout.Width(300)); } } Problem : Tooltip is not visible when hovering over this label during Play
Question : how to fix it?