can someone explain why $('..').css() does not work $('..').css()
I put the id only for verification, it also does not work for all span and so on.
angular.module('profilePage').component('profilePage', { templateUrl: 'app/components/profile-page/profile-page.template.html', controller: ['$http', '$scope', function ProfilePageController($http, $scope){ var account_id = 131389547; var api_key = '706700BD62A6A2A65A14C30E3D1A7260'; $http({ method : 'GET', url : 'https://api.opendota.com/api/players/' + account_id + '/', params: { 'api_key' : api_key } }).then(function success(response){ $scope.data = response.data; $scope.profile = response.data.profile; console.log(response.data); $scope.rank = response.data.rank_tier; $http({ method: 'GET', url: '../assets/medal.json' }).then(function(ranks){ $scope.medal = ranks.data; console.log($scope.rank); console.log($scope.medal); console.log($scope.medal.ranks.length); for(let rk = 0; rk < ranks.data.ranks.length; rk++){ if($scope.rank == $scope.medal.ranks[rk].id){ $scope.rank = $scope.medal.ranks[rk].image; console.log($scope.rank); } }; }, function(ranks){ }) $http({ method : 'GET', url : 'https://api.opendota.com/api/players/' + account_id + '/peers', params: { 'api_key' : api_key } }).then(function(profilepeers){ $scope.profilepeer = profilepeers.data; for(let peer = 0; peer < $scope.profilepeer.length; peer++){ $scope.profilepeer[peer].win_rate_peer = ($scope.profilepeer[peer].with_win / $scope.profilepeer[peer].with_games)*100; }; console.log($scope.profilepeer); }, function(profilepeer){ }); }, function failed(response) { alert('Bad request!'); }) $http({ method : 'GET', url : 'https://api.opendota.com/api/players/' + account_id + '/wl', params: { 'api_key' : api_key } }).then(function success(winlose){ $scope.stats = winlose.data; console.log(winlose); $scope.winrate = ($scope.stats.win / ($scope.stats.win + $scope.stats.lose))*100; }, function failed(winlose) { alert('Bad request!'); }) $http({ method: 'GET', url: 'https://api.opendota.com/api/players/' + account_id +'/recentmatches', params: { 'api_key': api_key } }).then(function success(response){ $scope.matches = response.data; console.log($scope.matches); for(let wl = 0; wl < $scope.matches.length; wl++){ if($scope.matches[wl].radiant_win == true && $scope.matches[wl].player_slot <= 127){ $scope.matches[wl].radiant_win = 'win'; } else if ($scope.matches[wl].radiant_win == false && $scope.matches[wl].player_slot <= 127) { $scope.matches[wl].radiant_win = 'lose'; } else if ($scope.matches[wl].radiant_win == true && $scope.matches[wl].player_slot >= 128) { $scope.matches[wl].radiant_win = 'lose'; } else if ($scope.matches[wl].radiant_win == false && $scope.matches[wl].player_slot >= 128) { $scope.matches[wl].radiant_win = 'win'; } }; for(let q = 0; q < response.data.length; q++){ if($scope.matches[q].skill == '0'){ $scope.matches[q].skill = 'Unknow'; } else if($scope.matches[q].skill == '1'){ $scope.matches[q].skill = 'Normal Skill'; } else if($scope.matches[q].skill == '2'){ $scope.matches[q].skill = 'High Skill'; } else if($scope.matches[q].skill == '3'){ $scope.matches[q].skill = 'Very High Skill'; } }; for(let cls = 0; cls < $scope.matches.length; cls++){ console.log($scope.matches[cls].radiant_win); if($scope.matches[cls].radiant_win == 'win'){ $("#winlose").css("color", "green"); } else if($scope.matches[cls].radiant_win == 'lose'){ $("#winlose").css("color", "red"); } }; for (let i = 0; i < response.data.length; i++){ $scope.matches[i].duration = Math.ceil($scope.matches[i].duration / 60) + ':' + Math.ceil($scope.matches[i].duration % 60); if ($scope.matches[i].game_mode == '0') { $scope.matches[i].game_mode = 'No Game Mode'; } else if ($scope.matches[i].game_mode == '1') { $scope.matches[i].game_mode = 'All Pick'; } else if ($scope.matches[i].game_mode == '2') { $scope.matches[i].game_mode = "Captain's Mode"; } else if ($scope.matches[i].game_mode == '3') { $scope.matches[i].game_mode = 'Random Draft'; } else if ($scope.matches[i].game_mode == '4') { $scope.matches[i].game_mode = 'Single Draft'; } else if ($scope.matches[i].game_mode == '5') { $scope.matches[i].game_mode = 'All Random'; } else if ($scope.matches[i].game_mode == '6') { $scope.matches[i].game_mode = 'Intro'; } else if ($scope.matches[i].game_mode == '7') { $scope.matches[i].game_mode = "Diretide"; } else if ($scope.matches[i].game_mode == '8') { $scope.matches[i].game_mode = "Reverse Captain's Mode"; } else if ($scope.matches[i].game_mode == '9') { $scope.matches[i].game_mode = 'Greeviling'; } else if ($scope.matches[i].game_mode == '10') { $scope.matches[i].game_mode = 'Tutorial'; } else if ($scope.matches[i].game_mode == '11') { $scope.matches[i].game_mode = 'Mid Only'; } else if ($scope.matches[i].game_mode == '12') { $scope.matches[i].game_mode = 'Least Played'; } else if ($scope.matches[i].game_mode == '13') { $scope.matches[i].game_mode = 'New Player Pool'; } else if ($scope.matches[i].game_mode == '14') { $scope.matches[i].game_mode = 'Compendium Matchmaking'; } else if ($scope.matches[i].game_mode == '15') { $scope.matches[i].game_mode = "Custom"; } else if ($scope.matches[i].game_mode == '16') { $scope.matches[i].game_mode = "Captain's Draft"; } else if ($scope.matches[i].game_mode == '17') { $scope.matches[i].game_mode = 'Balanced Draft'; } else if ($scope.matches[i].game_mode == '18') { $scope.matches[i].game_mode = 'Ability Draft'; } else if ($scope.matches[i].game_mode == '19') { $scope.matches[i].game_mode = 'Custom Game'; } else if ($scope.matches[i].game_mode == '20') { $scope.matches[i].game_mode = 'All Random Deathmatch'; } else if ($scope.matches[i].game_mode == '21') { $scope.matches[i].game_mode = 'Solo Mid 1v1'; } else if ($scope.matches[i].game_mode == '22') { $scope.matches[i].game_mode = 'Ranked All Pick'; } else if ($scope.matches[i].game_mode == '23') { $scope.matches[i].game_mode = 'Turbo'; } }; $http({ method: 'GET', url: '../assets/heroes.json' }).then(function success(heroes){ // console.log(JSON.stringify(heroes.data)); $scope.hero = heroes.data; for(let k = 0; k < response.data.length; k++){ for (n = 0; n < heroes.data.length; n++){ if ($scope.matches[k].hero_id == $scope.hero[n].id) { $scope.matches[k].hero_id = $scope.hero[n].localized_name; $scope.matches[k].url = $scope.hero[n].url; // console.log($scope.matches); } } } $http({ method: 'GET', url: 'https://api.opendota.com/api/players/' + account_id + '/heroes', params: { 'api_key': api_key } }).then(function(bestHeroes){ $scope.bestHero = bestHeroes.data; console.log($scope.bestHero) for(let f = 0; f < bestHeroes.data.length; f++){ for(let n = 0; n < heroes.data.length; n++){ if($scope.bestHero[f].hero_id == $scope.hero[n].id){ $scope.bestHero[f].hero_id = $scope.hero[n].localized_name; $scope.bestHero[f].url = $scope.hero[n].url; $scope.bestHero[f].win_rate = ($scope.bestHero[f].win / $scope.bestHero[f].games) * 100 + '%'; } } }; }, function failed(bestHeroes){ }) }, function failed(heroes){ }) }, function failed(response){ }); (function($){ $(function() { $('.menu__icon').on('click', function() { $(this).closest('.menu').toggleClass('menu_state_open'); }); }); })(jQuery); $(".function-content a").click(function(e) { e.preventDefault(); $(".function-content a").removeClass('chosen'); $(this).addClass('chosen'); }); }] }).filter('firstWord', firstWord).filter('other', other); firstWord.$inject = ['$filter']; other.$inject = ['$filter']; function firstWord($filter) { return function(data) { if(!data) return data; data = data.split(' '); return data[0]; }; }; function other($filter) { return function(data) { if(!data) return data; data = data.split(' ').slice(1,3).join(' '); return data; }; }; 

#winlosewill be set in the last iteration of the loop. Is that what you wanted? - Igorlose / win, depending on where it is. - Pavel Igorevich