How to turn to joysticks?
float h = Input.GetAxis("Vert_J"); float xPos = h * range;
more specifically - inputManager
Understood.
bind button you need here
Source: https://ru.stackoverflow.com/questions/906083/More articles:How to make the video quality switch function?Drag & Drop with previewWinsock send vector arrayCreate archive on pagePython vector length calculationProblem with getting data from a related model and accessing it in _relatedTimer and AsyncLocals Capture (ExecutionContext)Writing to the database with one buttonMYSQL Insert creates two linesSpring Boot + Spring Data JPA - delayed connectionAll Articles