The CV library called Aforge.NET has a ShapeChecker class that can help you achieve your goal.
Also, probably, similar functionality is implemented in the Emgu.CV library .
Usage example and corresponding code
static void Main(string[] args) { // Open your image string path = "test.png"; Bitmap image = (Bitmap)Bitmap.FromFile(path); // locating objects BlobCounter blobCounter = new BlobCounter(); blobCounter.FilterBlobs = true; blobCounter.MinHeight = 5; blobCounter.MinWidth = 5; blobCounter.ProcessImage(image); Blob[] blobs = blobCounter.GetObjectsInformation(); // check for rectangles SimpleShapeChecker shapeChecker = new SimpleShapeChecker(); foreach (var blob in blobs) { List<IntPoint> edgePoints = blobCounter.GetBlobsEdgePoints(blob); List<IntPoint> cornerPoints; // use the shape checker to extract the corner points if (shapeChecker.IsQuadrilateral(edgePoints, out cornerPoints)) { // only do things if the corners form a rectangle if (shapeChecker.CheckPolygonSubType(cornerPoints) == PolygonSubType.Rectangle) { // here i use the graphics class to draw an overlay, but you // could also just use the cornerPoints list to calculate your // x, y, width, height values. List<Point> Points = new List<Point>(); foreach (var point in cornerPoints) { Points.Add(new Point(point.X, point.Y)); } Graphics g = Graphics.FromImage(image); g.DrawPolygon(new Pen(Color.Red, 5.0f), Points.ToArray()); image.Save("result.png"); } } } }
Work results

