I have a particle system behind the ball, something like a trail, and if the ball hits teleport to the beginning, but the problem is that the particle system is implemented so that it spawns from the distance traveled, and if the ball is teleportrnut, the particle system does not appear yet don't get close to her, i.e. Do not light it.
Video with the problem - https://youtu.be/8kZt5Etq8WM , the problem only when playing