I am doing a simple 2d platform game, but I ran into the problem of sticking a character to the platforms. I found the answer on YouTube. They advised to add PhysicsMaterial2D with values Friction = 0 and Bounciness = 0. However, after that, the character began to slide on the surface. (This happens when moving while jumping).
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- Here look, there explain with this PhysicsMaterial th - maq
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