Help please solve this problem in Pascal. Well, or you can on js.
My code (Pascal ABC):
program romb; uses crt, graphwpf; var x1,x2,x3,x4,y1,y2,y3,y4, scale, cx, cy: integer; a,b,c,d: real; begin SetMathematicCoords(-10,10,-9.2); drawgrid; cx := trunc(window.Width / 2); cy := trunc(window.Height / 2); Window.Title := 'Задача 1. Определение ромба по координатам'; write('Введите x1, y1: '); readln(x1, y1); write('Введите x2, y2: '); readln(x2, y2); write('Введите x3, y3: '); readln(x3, y3); write('Введите x4, y4: '); readln(x4, y4); if ((x1 <> 0) and (x2 <> 0) and (x3 <> 0) and (x4 <> 0)) then begin scale := 30; moveTo(cx,cy); Polygon(Arr((x1, y1),(x2 ,y2),(x3, y3), (x4, y4)),RGB(255,228,196)); a := trunc(sqrt(sqr(x2-x1)+sqr(y2-y1))); b := trunc(sqrt(sqr(x3-x2)+sqr(y3-y2))); c := trunc(sqrt(sqr(x4-x3)+sqr(y4-y3))); d := trunc(sqrt(sqr(x1-x4)+sqr(y1-y4))); write('A = ',a); write(' B = ',b); write(' C = ',c); write(' D = ',d); writeln(''); if ((a = b) and (b = c) and (c = d)) then if ((x1 <> x2) and (x3 <> x4)) then begin writeln('Это ромб!'); end else writeln('Это квадрат') else if ( ((x1 = x2) and (x2 = x3) and (x3 = x4)) or ((y1 = y2) and (y2 = y3) and (y3 = y4)) or ((x1 = y1) and (x2 = y2) and (x3 = y3) and (x4 = y4)) ) then begin textbackground(1); clrscr; writeln('Это прямая линия!':50) end else begin textbackground(5); clrscr; writeln('Это четырехугольник, но не РОМБ!'); writeln('Так как стороны не равны!'); end; end; readln; end.