enter image description here There is a game source code written in Lua, how to view / decode the code so that it is displayed in a normal format? At the moment, the same code is displayed like this:

Notspad ++:

LJi + 7 7 >+ % >: 2 : G ÀÀ childrendata/image/frame.png framenew

Sublime:

1b4c 4a01 0269 0001 0302 0500 0c2b 0100 0037 0100 0137 0101 0110 0200 003e 010 012b 0101 0025 0203 003e 0102 023a 0102 0032 0100 003 a 0104 0047 001 0005 c 002 c 00d 6368 646 654e 654 186 Ia 6508 6e65 770a 7375 7065 7247

Closed due to the fact that the essence of the question is not clear to the participants 0xdb , freim , LFC , Eugene Krivenja , Komdosh March 14 at 15:28 .

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    1 answer 1

    There is a special tool for this: LuaDec . But the question is in the source version. In general, you need to look here and see which of the decompilers will help you.

    Similar question in English SO: https://stackoverflow.com/questions/743684/best-tools-for-decompiling-lua-bytecode

    • Can you explain on the fingers what to do? I can not understand how to use LuaDec - Constantine
    • And what is stuck on? I did not use it myself (there was no need), but I will tell you mb. - Riĥard Brugekĥaim