What is the problem? I fixed the SDK bug of that time, Unity 5.6.4p2. (before that, on the newest version, I compiled everything quietly on Android) On Windows, everything compiled, but on Android - no.
Full list of errors:
CommandInvokationFailure: Failed to build apk. E:/Downloads/jdk\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/Eloren/AppData/Local/Android/Sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" - stderr[ Exception in thread "main" java.lang.reflect.InvocationTargetException at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.base/java.lang.reflect.Method.invoke(Method.java:567) at SDKMain.main(SDKMain.java:130) Caused by: java.lang.NoClassDefFoundError: sun/misc/BASE64Encoder at com.android.sdklib.internal.build.SignedJarBuilder.<init>(SignedJarBuilder.java:177) at com.android.sdklib.build.ApkBuilder.init(ApkBuilder.java:446) at com.android.sdklib.build.ApkBuilder.<init>(ApkBuilder.java:422) at com.android.sdklib.build.ApkBuilder.<init>(ApkBuilder.java:362) at UnityApkBuilder.<init>(UnityApkBuilder.java:214) at UnityApkBuilder.main(UnityApkBuilder.java:34) ... 5 more Caused by: java.lang.ClassNotFoundException: sun.misc.BASE64Encoder at java.base/java.net.URLClassLoader.findClass(URLClassLoader.java:436) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:588) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:521) ... 11 more ] stdout[ ] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.HostView:OnGUI()
I know you do not understand the same way as I do, but maybe who faced.
sun,misc.BASE64Encoder
classsun,misc.BASE64Encoder
. And this class can not be found when building apk. - Rafael Osipovjava.util.Base64
- Rafael Osipov instead.